« Depends ad sends Flickr user off deep end |
Main
| Apology-Bot spot too racy for Super Bowl? »
Wendy Maslow in virtual worlds, part one
[Note: This is the first of several dispatches that Adweek senior writer Wendy Melillo will be filing from virtual worlds including Second Life, where she is the avatar Wendy Maslow.] Launching marketing schemes in virtual worlds now seems passé. Just six months ago, brands garnered instant publicity for such efforts through a press release. No more. But Starwood Hotels & Resorts may have found a new way to stand out: not by joining Second Life but by leaving it. You may recall that in September, Starwood, with its digital New York agency Electric Artists, opened a virtual version of a new hotel brand Aloft in SL. (The lobby is shown here.) It did so by buying an island there. Right now, virtual Aloft is temporarily closed while design changes are made based on feedback from visitors. The hotel will then reopen in March for 60 days to get more responses from consumers before closing forever. (Starwood never intended the hotel to be a permanent functioning facility because avatars don’t really need to sleep.) “We are talking about removing the hotel, packing it up and donating the land to charity,” says Electric Artists CEO and founder Marc Schiller. “We want to give the island back to the community and to someone who can build something amazing.” Schiller thinks brands need to develop exit plans as part of their overall marketing strategy before they even jump into a virtual world. “Budgets don’t last forever,” Schiller said. “Will brands leave their islands or stores as ghost towns to collect virtual dust?” Avatar Wendy Maslow will miss Aloft. It’s the brand that launched her adventures in SL. She will remember it fondly.
—Posted by Wendy Melillo
|
|
February 15, 2007 | Permalink
|
TrackBack
TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d8341c51c053ef00d8352fb52e69e2
Listed below are links to weblogs that reference Wendy Maslow in virtual worlds, part one :
Comments
Developing a strategy - even if its not a lasting one such as Starwoods is - going to be a key to success for brands inside virtual worlds. The idea of donating back to the community is something that has come up before. Strategies will be one of the subjects covered by the Virtual Worlds Conference, taking place March 28-29, 2007 in NYC. http://www.VW07.com
Posted by: chris | Feb 15, 2007 11:30:49 AM
It was a predictable arc. Five or six months ago, there was a lot of hype, but users weren't turning up in droves to the big corporate events in Second Life. A presence in Second Life was still PR-worthy at the time and therefore it was worthwhile to have a presence. But the reality never caught up to the hype.
See my advice from Sept on getting into SL before it was too late: http://devoninspiration.typepad.com/blog/2006/09/marketers_get_y.html
Posted by: Devon Dudgeon | Feb 20, 2007 4:27:00 AM
A question I'd leave you with: What, precisely, is the difference between posting advertisements to Usenet and doing "marketing" in a virtual world? Is this kind of SL location anything more than a very elaborate sort of spam?
Posted by: Joseph Dunphy | Jan 13, 2008 6:34:21 PM
Post a comment
The opinions expressed in comments are those of the individual poster. They do not necessarily reflect the views of Adweek or Nielsen Business Media. Comments of a promotional nature or comments that are otherwise inappropriate may be removed.